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Effects

Uncursed

  • Reading this scroll will grant a +1 enchantment to any equipped armor chosen at random.

Blessed

  • Reading this scroll will grant a +2 or +3 enchantment to any equipped armor chosen at random.

Cursed

  • Reading this scroll will grant a -1 enchantment to any equipped armor chosen at random.

Confused

  • Reading this scroll while confused will have the effect of reading a scroll of repair armor instead of the expected result.

After a piece of armor is enchanted by reading the scroll of enchant armor a message will appear stating the armor was surrounded by a 'golden glow' or 'red glow'. Armor which glows golden may be safely enchanted again, and armor which glows red will be destroyed if any further enchanting is attempted.

Tips

To enchant a specific piece of armor, remove all equipped armor except for the piece you wish to enchant.

Caution! Armor found with a high level enchantment (generally +7 or higher) may be destroyed if any enchanting is attempted.

+7 is the limit for enchanting weapons and armor.  However, enchanting to a max of +7 and then having a smith reforge the armor will result in a +8 enchantment.  The same is true of weapons.


Enchant armor scolls will also repair damaged armor and remove a curse on the item. 




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