Gems are items that appear in throughout the dungeon in the form of colorful cut gemstones. Unless identified, their particular use or value remain hidden.
Gems Types[]
Unidentified gems will have a specified color. Each gem colour has 3 different types:
- A magical gem, identified when dropped;
- A precious gem, which may be sold at a high price; and
- A worthless gem.
- Blue gem
- Clear gem
- Green gem:
- Orange gem
- Amber;
- Orange portal stone;
- Worthless piece of orange glass.
- Red gem
- Violet gem
Identifying[]
There are several ways to identify a gem:
- All gems can be identified by a spell of identify or reading a scroll of identify;
- All gems can be identified by the jeweller in the Gnome mines or by shopkeeper with two stalls;
- Magical gems can be identified simply by dropping (or throwing) them;
- Magical gems can also be identified by binding them to a staff and using said staff, though results may be quite surprising;
- Worthless pieces of glass can be identified by binding them to a staff and using said staff, though results may be quite damaging.
Binding a Gem[]
Binding a gem to a staff increases the number of charges a staff can hold (up to 8). All staves can bind a gem, with the exception of the wooden staff.
- Amber - 2 charges;
- Emerald - 4 charges;
- Amethyst - 5 charges;
- Sapphire - 6 charges;
- Ruby - 7 charges;
- Diamond - 8 charges.
Notes
- Once a gem is bound to a staff, it can only bind one spell. To change the spell, the gem must be removed from the staff and is destroyed in the process.
- Binding magical gems to a staff may have interesting results.
- Binding worthless pieces of glass to a staff will shatter it when used and damage the player.
Tips[]
- Identified precious gems will fetch a high price at the jeweller or shopkeeper;
- Useless pieces of glass has no value, but may be sold as long as they remain unidentified. Having a level 3 Commerce skill will render useless pieces of glass as unsellable. Though selling identified gems are by far more profitable than selling unidentified gems, hence selling unidentified gems is a useless strategem;
- Useless pieces of glass can be fed as food to non-carnivore and non-herbivore pets;
- Throwing gems at creatures does not result in damage.
Unidentified | Identified | Value | Effect |
---|---|---|---|
Blue gem | Blue portal stone | Varies | Teleports to saved location. |
Sapphire | 130 | Can be bound to staff. | |
Worthless piece of blue glass | 0 | Food for certain pets. | |
Clear gem | Diamond | 400 | Can be bound to staff. |
Frost stone | Varies | Cold damage when set. | |
Worthless piece of clear glass | 0 | Food for certain pets. | |
Green gem | Emerald | 80 | Can be bound to staff. |
Gas stone | Varies | Poison damage when set. | |
Worthless piece of green glass | 0 | Food for certain pets. | |
Orange gem | Amber | 50 | Can be bound to staff. |
Orange portal stone | Varies | Teleports to saved location. | |
Worthless piece of orange glass | 0 | Food for certain pets. | |
Red gem | Firestone | Varies | Delayed explosion. |
Ruby | 200 | Can be bound to staff. | |
Worthless piece of red glass | 0 | Food for certain pets. | |
Violet gem | Amethyst | 100 | Can be bound to staff. |
Power stone | Varies | Shock damage when set. | |
Worthless piece of violet glass | 0 | Food for certain pets. |