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Large door

Large door at 300 feet

Big door

Large doors are a Lair type dungeon feature that a character may inspect or merely approach (failing a stealth check) to open, which will release a wave of monsters. There are a total of three waves of monsters that will be released, and when all waves have been released the next inspection will produce treasure consisting of gold and items.

Varieties[]

Loot[]

Depends on the kind of monster found inside the lair

Lair of Ogre Lords: a collection of armour and shields may be found inside the lair.

Ogre Lair: (information needed)

Troll Lair: (information needed)

Strategy[]

  • Before releasing a wave of monsters by inspecting the door it is recommended to have full health if possible as dealing with multiple enemies all at once can be difficult.
  • It is best to clear the entire floor first, free of monsters in before investigating the lair.
  • Before triggering a wave of creatures from the door ensure that you are off to the side so you are not surrounded by the emerging creatures.
  • Leave room for retreat! Waves of monsters can be very tough and it is important to open the door from a side that allows you to backtrack if things get tricky.
  • Many wands and spells can target creatures in a line. Open the door and retreat and soon you'll have a train of monsters waiting in a nice line to be zapped.

Tips[]

  • Caution! Approaching closed large door will cause the door to open and its first wave of inhabitants to come spilling out, although this has a chance to be prevented by stealth or invisibility.
  • Caution! Interacting with the door will cause a wave of inhabitants to be released even if the interaction is canceled.
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