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Doors are a common dungeon feature in the dungeon, which may either provide access to an adjacent room or other doors set on walls may lead to surprises instead. All doors can be interacted with, while vertical doors provide even more interaction such as locking, unlocking, and even breaking them down.

Doors

An open door and a locked door. These vertical doors are found throughout the dungeon.

Types[]

Vertical Door[]

  • The standard vertical door connects two rooms in the dungeon, which may be opened manually simply by moving through, unless locked;
  • Most monsters cannot intentionally open door, however humanoid monsters can usually open doors;
  • Other creatures have the ability to pass through doors without opening them (e.g. fog cloud) while other can slither under them (e.g. garter snake).

Horizontal Door - Small Door[]

Horizontal Door - Normal Door[]

  • A normal door set to a wall appears as a larged sized door, however upon further investigation, it leads to a normal sized room. These rooms, are often the lairs even larger and tougher creatures:

Later in the lower levels, some doors may be locked indicated by a giant padlock on the door. Various ways to open them:

  • Casting knock spell;
  • Forcing it open, rendering the door broken and unusable. Some creatures such as dwarf lords and ogres have the ability to break down doors;
  • Using a weapon (opening with an unidentified weapon (using said weapon will also identify if the weapon is cursed, uncursed or blessed). Oddly enough, musical instruments such as harps, pipes, and whistles, may also be used to open locked door.
  • Using a lock pick;
  • Using a skeleton key.

Creatures vs. Doors[]

Force Open[]

All humanoid creatures (i.e. those with hands) can usually open doors, though not all can open locked doors. The following are usually stronger humanoid creatures who can force open a locked door, destroying it in the process:

Creature Abilities[]

Most non-humanoid creatures cannot open a closed door. The following are a list of creatures that can bypass a door through its individual abilities:

Tips[]

  • Doors may also be (re)locked by the player by using a wizard lock spell;
  • A closed door can be used to inhibit access to some dangerous non-humanoid creatures.
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